All units have their shields in front of them in all formations unless they are using 2 handed weapons.values for weapon modifiers and few others are all configurable.For example, the sword is poor at cutting heavy armor, the axe is better at this and mace punches through the best. In this mod, each weapon type has unique armor-penetrating properties, which results in a more realistic experience. In the base game, there are three types of damage: pierce, cut, and blunt.These have been described by the mod creator. These are all the features that come with this mod. ![]() That’s all you need to do to get this mod running next time you run the game.Īll credits for this mod go to Nexus Mods user Philozoraptor Realistic Battle Mod Features
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