![]() For example, a game that does not use battle mechanics will likely not have a need for modification of the enemy or troop data found in game. In RPG Maker 95, the database does not exist, and its functions are separated into various tools such as "Character Editor", "Monster Editor", and "Item Editor".ĭatabase elements may become invalid depending on the scripts or plugins used in the game. This allows for easier design for traditional role-playing games. Settings in the database can be changed by the developer of the game. In RPG Maker 2000 and its successors, the database stores information on things like actors, enemies, tilesets, terms used in the game, and more. The Actor tab in the RPG Maker MV database.
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